Merge the two files into env, and make each command explicitly call the function that sets it up in the way that's needed for that command. This means we can finally just import all the modules at the top of each file, without worrying about import order. Phew. While we're here, remove the weird auto-appending-'all'-to-targets feature in env.init(). Instead, do it explicitly, and only from redo and redo-ifchange, only if is_toplevel and no other targets are given.
122 lines
4.7 KiB
Python
122 lines
4.7 KiB
Python
import os
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import cycles, env, state
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from logs import debug
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CLEAN = 0
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DIRTY = 1
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def isdirty(f, depth, max_changed,
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already_checked,
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is_checked=state.File.is_checked,
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set_checked=state.File.set_checked_save,
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log_override=state.warn_override):
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if f.id in already_checked:
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raise cycles.CyclicDependencyError()
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# make a copy of the list, so upon returning, our parent's copy
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# is unaffected
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already_checked = list(already_checked) + [f.id]
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if env.v.DEBUG >= 1:
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debug('%s?%s %r,%r\n'
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% (depth, f.nicename(), f.is_generated, f.is_override))
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if f.failed_runid:
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debug('%s-- DIRTY (failed last time)\n' % depth)
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return DIRTY
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if f.changed_runid is None:
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debug('%s-- DIRTY (never built)\n' % depth)
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return DIRTY
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if f.changed_runid > max_changed:
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debug('%s-- DIRTY (built %d > %d; %d)\n'
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% (depth, f.changed_runid, max_changed, env.v.RUNID))
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return DIRTY # has been built more recently than parent
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if is_checked(f):
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if env.v.DEBUG >= 1:
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debug('%s-- CLEAN (checked)\n' % depth)
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return CLEAN # has already been checked during this session
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if not f.stamp:
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debug('%s-- DIRTY (no stamp)\n' % depth)
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return DIRTY
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newstamp = f.read_stamp()
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if f.stamp != newstamp:
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if newstamp == state.STAMP_MISSING:
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debug('%s-- DIRTY (missing)\n' % depth)
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if f.stamp and f.is_generated:
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# previously was stamped and generated, but suddenly missing.
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# We can safely forget that it is/was a target; if someone
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# does redo-ifchange on it and it doesn't exist, we'll mark
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# it a target again, but if someone creates it by hand,
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# it'll be a source. This should reduce false alarms when
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# files change from targets to sources as a project evolves.
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debug('%s converted target -> source %r\n' % (depth, f.id))
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f.is_generated = f.failed_runid = 0
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f.save()
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f.refresh()
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assert not f.is_generated
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else:
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debug('%s-- DIRTY (mtime)\n' % depth)
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if f.csum:
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return [f]
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else:
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return DIRTY
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must_build = []
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for mode, f2 in f.deps():
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dirty = CLEAN
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if mode == 'c':
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if os.path.exists(os.path.join(env.v.BASE, f2.name)):
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debug('%s-- DIRTY (created)\n' % depth)
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dirty = DIRTY
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elif mode == 'm':
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sub = isdirty(f2, depth=depth + ' ',
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max_changed=max(f.changed_runid,
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f.checked_runid),
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already_checked=already_checked,
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is_checked=is_checked,
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set_checked=set_checked,
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log_override=log_override)
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if sub:
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debug('%s-- DIRTY (sub)\n' % depth)
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dirty = sub
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else:
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assert mode in ('c', 'm')
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if not f.csum:
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# f is a "normal" target: dirty f2 means f is instantly dirty
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if dirty == DIRTY:
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# f2 is definitely dirty, so f definitely needs to
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# redo.
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return DIRTY
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elif isinstance(dirty, list):
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# our child f2 might be dirty, but it's not sure yet. It's
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# given us a list of targets we have to redo in order to
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# be sure.
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must_build += dirty
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else:
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# f is "checksummable": dirty f2 means f needs to redo,
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# but f might turn out to be clean after that (ie. our parent
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# might not be dirty).
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if dirty == DIRTY:
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# f2 is definitely dirty, so f definitely needs to
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# redo. However, after that, f might turn out to be
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# unchanged.
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return [f]
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elif isinstance(dirty, list):
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# our child f2 might be dirty, but it's not sure yet. It's
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# given us a list of targets we have to redo in order to
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# be sure.
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must_build += dirty
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if must_build:
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# f is *maybe* dirty because at least one of its children is maybe
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# dirty. must_build has accumulated a list of "topmost" uncertain
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# objects in the tree. If we build all those, we can then
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# redo-ifchange f and it won't have any uncertainty next time.
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return must_build
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debug('%s-- CLEAN\n' % (depth,))
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# if we get here, it's because the target is clean
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if f.is_override:
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log_override(f.name)
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set_checked(f)
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return CLEAN
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