apenwarr-redo/redo-ifchange.py
Avery Pennarun e18fa85d58 The only thing in helpers.py that needed vars.py was the log stuff.
So put it in its own file.  Now it's safer to import and use helpers even if
you can't safely touch vars.
2010-12-11 18:34:02 -08:00

121 lines
4 KiB
Python
Executable file

#!/usr/bin/python
import sys, os, errno, stat
import vars, state, builder, jwack
from helpers import unlink
from log import debug, debug2, err
def _nice(t):
return state.relpath(os.path.join(vars.BASE, t), vars.STARTDIR)
CLEAN = 0
DIRTY = 1
def dirty_deps(f, depth, max_changed):
if vars.DEBUG >= 1:
debug('%s?%s\n' % (depth, _nice(f.name)))
if f.failed_runid:
debug('%s-- DIRTY (failed last time)\n' % depth)
return DIRTY
if f.changed_runid == None:
debug('%s-- DIRTY (never built)\n' % depth)
return DIRTY
if f.changed_runid > max_changed:
debug('%s-- DIRTY (built)\n' % depth)
return DIRTY # has been built more recently than parent
if f.is_checked():
if vars.DEBUG >= 1:
debug('%s-- CLEAN (checked)\n' % depth)
return CLEAN # has already been checked during this session
if not f.stamp:
debug('%s-- DIRTY (no stamp)\n' % depth)
return DIRTY
newstamp = f.read_stamp()
if f.stamp != newstamp:
if newstamp == state.STAMP_MISSING:
debug('%s-- DIRTY (missing)\n' % depth)
else:
debug('%s-- DIRTY (mtime)\n' % depth)
if f.csum:
return [f]
else:
return DIRTY
must_build = []
for mode,f2 in f.deps():
dirty = CLEAN
if mode == 'c':
if os.path.exists(os.path.join(vars.BASE, f2.name)):
debug('%s-- DIRTY (created)\n' % depth)
dirty = DIRTY
elif mode == 'm':
sub = dirty_deps(f2, depth = depth + ' ',
max_changed = max(f.changed_runid,
f.checked_runid))
if sub:
debug('%s-- DIRTY (sub)\n' % depth)
dirty = sub
else:
assert(mode in ('c','m'))
if not f.csum:
# f is a "normal" target: dirty f2 means f is instantly dirty
if dirty:
# if dirty==DIRTY, this means f is definitely dirty.
# if dirty==[...], it's a list of the uncertain children.
return dirty
else:
# f is "checksummable": dirty f2 means f needs to redo,
# but f might turn out to be clean after that (ie. our parent
# might not be dirty).
if dirty == DIRTY:
# f2 is definitely dirty, so f definitely needs to
# redo. However, after that, f might turn out to be
# unchanged.
return [f]
elif isinstance(dirty,list):
# our child f2 might be dirty, but it's not sure yet. It's
# given us a list of targets we have to redo in order to
# be sure.
must_build += dirty
if must_build:
# f is *maybe* dirty because at least one of its children is maybe
# dirty. must_build has accumulated a list of "topmost" uncertain
# objects in the tree. If we build all those, we can then
# redo-ifchange f and it won't have any uncertainty next time.
return must_build
# if we get here, it's because the target is clean
if f.is_override:
builder.warn_override(f.name)
f.set_checked()
f.save()
return CLEAN
def should_build(t):
f = state.File(name=t)
if f.is_failed():
raise builder.ImmediateReturn(32)
dirty = dirty_deps(f, depth = '', max_changed = vars.RUNID)
return dirty==[f] and DIRTY or dirty
rv = 202
try:
me = os.path.join(vars.STARTDIR,
os.path.join(vars.PWD, vars.TARGET))
f = state.File(name=me)
debug2('TARGET: %r %r %r\n' % (vars.STARTDIR, vars.PWD, vars.TARGET))
try:
targets = sys.argv[1:]
if not vars.UNLOCKED:
for t in targets:
f.add_dep('m', t)
f.save()
rv = builder.main(targets, should_build)
finally:
jwack.force_return_tokens()
except KeyboardInterrupt:
sys.exit(200)
sys.exit(rv)